Art & Technology #15: Julius Popp
Bit.Series: Contemplation on a world composed of digital information

Basic units that comprise the world

What is the world made of? The first answer many of us think of is atoms. Atoms join together to form molecules, which combine into matter, which compose organs, living organisms, gas and liquids, and metals. Our bodies, the air we inhale and exhale, the clothes we wear and the houses we live in, the vehicles we travel in and the computer through which you are reading these very words are all composed of atoms-the basic building blocks of the world.
Meanwhile, outside this material world, another world exists and is conceived by us: the digital world, which is compared to or considered to be the opposing counterpart of the material world. It forms the other half of the relationship between matter and non-matter, digital and analogue, online and offline. The basic unit in this world is bits. One bit has one of either of the two values 0 and 1, which represent, respectively, true and false. With combinations of these bits, computers are able to display everything from the texts and images of websites to IMAX movies. They form a massive online digital network that encompasses the whole world and operates robots in production factories and Airbus A380s.
Media philosopher Vilém Flusser quotes Plato’s Theory of Forms that reality is an illusion and Democritus’ atomism that considers atoms as the true existence to say that the virtual and the real world are distinguished only by a difference of resolution. The world we live in is imaginary in that it is made by the arrangement of atoms affecting our senses, the digital world we see through monitors is similarly an imaginary one formed by pixels and arrangements thereof, and the difference between the two is merely the size and the extent of accumulation of the basic units, or the difference of the amount of information.
Information, which is the arrangement and composition of such units made into a meaningful grouping, can be said to be one of the important tiers of elements that compose the world. The conception of the digital and the development of computers have enabled us to turn our surroundings into data, and the amount of such manageable information that is collected, classified and arranged for a certain purpose is increasing drastically. What is most important to us today is information. Media artist Julius Popp explores the data that comprises our world in his ongoing Bit.Series.
Looking at the information-human relationship

Fragments of data generated in and floating around the Internet, or the digital space, are simply facts or lists of facts to those who do not recognize them as more. In Bit.Series, Julius Popp applies a statistical algorithm he designed to this data. A bot, or software that collects data based on this algorithm, then shows a group of words extracted according to frequency of exposure on a news feed, which is then processed to form meaningful secondary data, or information.
Bits, the minimum unit of data, compose data which is processed to form words, the pieces of information. These words are expressed by control software through ejector nozzles, both of which are designed by the artist, in forms and arrangements of physical basic units such as droplets or cubes.
Among the series, Bit.Fall is the most representative work. The iteration Bit.Fall.Pulse is a structure made of containers piled four tiers high to present a spectacular scene.

From the top of each container, where hundreds of nozzles have been placed, water drops fall toward the bottom. Each droplet forms an arrangement in the air, and, for a single moment, creates a word like pixels on a monitor. Illuminated by stark lights inside the box, the words are rendered visible for a brief second. It is hard to remember the fleeting words, however, as each is quickly replaced with consecutive, continuous others. In this massive, 12-meter tall structure, data turned into information flows meaningfully through the careful orchestration of thousands of water droplets.
The words displayed in this work are keywords frequently mentioned on Korean news websites that have been compiled by Popp’s statistical algorithm. Many of the words reflect social issues, such as incidents that occur contemporaneously. Bit.Fall.Pulse scours the articles of major news outlets, such as the Joongang Ilbo, Kukmin Ilbo, Hankyoreh, Newsis and Kyunghyang Shinmun, and shows the words in eight languages, including Korean, English, German, French and Spanish. Other versions in the Bit.Fall series maintain this basic format, even if the size of the installation and scope of the data varies.

Popp says that he became interested in the information relationship between the environment and humans from the experiences of his native Germany during the Cold War years, in which different cultures were cultivated in two regions using the same language. The ephemeral nature of the water droplet-formed words implies information confined to a specific moment, after which its value might transform into different meanings. A certain word might be a major keyword one day, but its value lessens as other words take its place over time. The artist focuses on how people produce and consume information, as well as society’s length of cycle of interest. He created an environment in which one can actually see the state of information that is selectively filtered and proffered by media systems within an information society. There, we can experience the current situation, where we accept information without self-recognition and are overwhelmed by the speed and amount of inflow.

Bit.Flow and Bit.Code also study the meaning of information and the relationship between data and those who receive it. Bit.Flow consists of a set of tubes arranged at random, red water droplets that pass through the tubes, and a system that controls the movement of the droplets. Bit.Code is composed of a set of belts in which black and white cubic zirconia stones, which stand for the binary 0s and 1s, are connected, and a system that controls the rotation of the stones. Each water droplet or stone moves periodically, and, at a certain moment, forms a word that can be recognized. The red water droplets and the binary-representing stones have data such as coordination, color and size. Before these elements are placed within a specific arrangement to form a word, however, they are nothing but visual white noise. Popp’s work implies that random data is not information but meaningless fragments, and that data is only meaningful when collected and arranged according to specific purpose and intention. What is at the center of all these works are humans, who select, construct and interpret these countless pieces of information?
In the sea of information

Today, information is produced in every corner of society such as media organizations. Individuals, too, create data. It is normal to have at least one mobile device, whether it is a smart phone, a laptop, a tablet, or wearable devices like the Apple Watch or Fitbit. These various devices create a massive amount of data that could not have been imagined in the past, recording every behavior and processing every search, selection and purchase. Our destinations, consumer patterns, distances traveled and even our human pulses are transformed into quantities of data.
Oxford professor of philosophy and information ethics Luciano Floridi has suggested the notion of an info sphere, or a global environment that consists of digital information. In this info sphere, our lives are formed entirely dependent on digital information. However, what remains important is the human component, the main agents of production and consumption of information. Everything on social media and the Internet can be analyzed and collected by its bits. Everything can be information. In this day and age, when the amount of information has become vast beyond our perception, it is vital for us to recognize the way we produce and consume, in addition to understanding the system in which this cycle circulates. The works of Julius Popp provide an opportunity to think twice about the ambivalent nature of the information today and its weight on us, who must oversee, manage and accept this information as active players in an information-oriented world. ■ with ARTINPOST
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<bit.fall pulse> 2015
Mixed media Dimensions vary
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<bit.fall pulse> 2015
Mixed media Dimensions vary
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<bit.fall pulse> 2015 Mixed media Dimensions vary
Mixed media Dimensions vary
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<bit.fall pulse> 2015
Mixed media Dimensions vary
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<bit.fall pulse> 2015
Mixed media Dimensions vary
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<bit.fall pulse> 2015
Mixed media Dimensions vary
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<bit.code> 2009
Mixed media Dimensions vary
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<bit.code>
detail
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Installation view of <bit.fall pulse> 2015
MMCA(National Museum of Modern and Contemporary Art, Korea)
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Installation view of <bit.fall pulse> 2015
MMCA
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Installation view of <bit.fall pulse> 2015
MMCA
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Installation view of <bit.fall>
MoMA(The Museum of Modern Art, New York)
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<bit.flow> 1999
Mixed media Dimensions vary
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<bit.flow>
detail
Profile

Julius Popp graduated from the Academy of the Visual Arts Leipzig in Germany, and has participated in exhibitions at the Museum of Modern Art (2008), the Musée d'art contemporain de Lyon (2008), the Victoria and Albert Museum (2009) and the ZKM (2015). He also created a major Bit.Fall installation in commemoration of the London 2012 Summer Olympics. Existing on the border between science and art, Popp’s work focuses on the natural characteristics of information and the study of the mutual relationship between humans and information in the digital age.