Art & Technology: History
Technology parks at the ‘art junction’

Machine, dreaming of art

The definition of machine varies vastly depending on whether they are seen as mere machines, or identified within the context of technology. In itself, a machine is perceived as an objet, but technology is understood as what moves those very machines, a rule that embodies its principles of operation. In practice, we blur machines and technologies, lump them together, and ostensibly refer to them simply as machines, heavily implied with the artifactious, idiomorphic domain of machine as an objet. From the Paleolithic stone tools to the modern artificial intelligence computers, our technologies have pertained to that implied definition of machinery.
However, the modern machines have become much closer in definition to technology. Here are some of the most innovative technologies leading us into the future, and the artists who are addressing ideas about these advancements to shape new perspectives. They focus largely on the importance of coexistence between man and machine. We are proud to present their work and the technology, which bring to the forefront the phenomenon of machines’ external aesthetics, such as "movement"as an intrinsic value and interactions with an operator.
< Art & Technology: History >
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Art & Technology #32: Virtual Reality (VR)
The Link between Reality, Imagination and Illusion
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Art & Technology #31: Hito Steyerl
A View Penetrating Images and Reality
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Art & Technology #30: Ian Cheng
Improvised Virtual Reality
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Art & Technology #29: Bill FitzGibbons
Sculptor of light and space
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Art & Technology #28: Quayola
Demonstration of New Technology
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Art & Technology #27: Rafael Lozano-Hemmer
Beauty of slowness conveyed by technology
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Art & Technology #26: Robotic Art
Multiple viewpoints and branches
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Art & Technology #25: Åzone Futures Market
Efforts of Art Museums for Art + Technology
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Art & Technology #24: Immersive Environment
Way to View Moving Images
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Art & Technology #23: Tony Oursler
New methodology of video art
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Art & Technology #22: Refik Anadol
Aesthetics of Digital Reality
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Art & Technology #21: Using Senses Other than Sight
Today’s sound art
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Art & Technology #20: Fragments of perception on today while pondering on the future
The 20th Biennale of Sydney
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Art & Technology #19: Spatialization of Technical Images
Major Leap of the Virtual Reality and Today’s Art
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Art & Technology #18: Art + Technology Initiative at LACMA
Steps toward exploring the relationship between human and technology
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Art & Technology #17: Bio Art
Expansion of boundary of art based on information theory
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Art & Technology #16: Legacies of Nam June Paik
Interpretation of Media, Technology, and Today
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Art & Technology #15: Julius Popp
Bit.Series: Contemplation on a world composed of digital information
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Art & Technology #14: The evolution of digital media and contemporary aesthetics
Evolution into inter-media
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Art & Technology #13: Aram Bartholl
Against the Prevalence of Digital Media
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Art & Technology #12: Analogue Technology
Analogue Nostalgia
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Art & Technology #11: STARTS
The consilience of art and science
ICT & Art Connect – the stARTS Platform -
Art & Technology #10: Bruce Munro
Landscape of Light, Phantasmagoria on Land
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Art & Technology #9: Technological Intervention
Technology, intermediating art and man
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Art & Technology #8: Random International
Blurring the line between technology and humanity
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Art & Technology #7: Augmented Reality
Digital Technology Instigates an Artistic Revolution —from Virtual to Augmented Reality
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Art & Technology #6: Lee-Nam Lee
A Static-Kinetic Paradox
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Art & Technology #5: 3D Printing
New Technology, New Possibilities
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Art & Technology #4: teamLab
Myth and Kitsch facing Technology
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Art & Technology #3: Olafur Eliasson
Mother Nature, Reproduced
Olafur Eliasson: Master of Light and Climate -
Art & Technology #2: Carsten Höller
Across the boundless realms of art and science
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Art & Technology #1: Richard Dupont
Questions on human existence through 3D printing